As an avid reader, it often occurs to me just how second-hand book retailers manage to turn a profit. Even assuming the raw stock can be acquired at very little cost, the vast majority of books can go unsold almost indefinitely, all the while occupying shelf or storage space that costs money to maintain. I read somewhere that on average a second-hand bookseller can expect a third of his stock to be sold within six months, another third to be sold on an indefinite timescale, and the final third to simply go unsold. Obviously this has a knockon effect where turnover is slow. On a recent trip to Wigtown, Scotland’s National Book Town, I came across plenty of bookstores that clearly have to elevate prices to remain profitable. No doubt in their case, the annual book festival and holiday season are a major source of revenue that would otherwise cause most to close their doors in an otherwise small and overcrowded market ecosystem.
Having recently set up some network storage, I came across a rather irritating problem mapping network drives in Windows XP. The basic setup procedure, as outlined here, worked perfectly on some systems, but failed to retain the stored username/password for network attached drives requiring alternative login details. The solution found, courtesy of this blog, is to map the drives using the following command (replacing U with the drive letter, and NETHOME\LOCID with the relevant UNC network location):
NET USE U: \\NETHOME\LOCID /PERSISTENT:YES /SAVECRED
The necessary username/password details can then be entered and should be stored, allowing the drive to be mapped automatically when the user logs on.
The Indiana Jones saga was complete. He had trumped the Nazis, saved his father’s life, solved one of the greatest archaeological mysteries, and ridden off into the sunset with his companions. At least, until now. The recent spate of late-coming sequels and series restarts no doubt to a large extent prompted Indy’s return to the silver screen, and whilst this is no bad thing by itself, it does however spoil the rather nice ending to the previous series finale Indiana Jones & The Last Crusade. Although Sean Connery declined to come out of retirement for the film, the late Denholm Elliott sadly missed, and there being no part for John Rhys-Davies, the film’s still alluring combination of George Lucas, Steven Spielberg, John Williams and Harrison Ford will no doubt kick this film to the top of the box office. The problem is that the potential for disappointment runs almost as high as it did for Lucas’ own Star Wars Episode 1: The Phantom Menace, and one imagines that The Crystal Skull will only suffer as a result.
Valve’s Team Fortress 2 is already over six months old, so now might seem like an odd time to write a post on the games merits, but with the recent release of the Medic Achievement pack, and the rather surprising (though not unwelcome) news that Valve intends to integrate some of its popular features and improvements into the ageing Day of Defeat: Source, I decided I’d jot down a few of my impressions.
The release of Team Fortress 2 came as something of a surprise, after so little news about its development, with virtually nothing concrete after the initial revelations in 1999. The finished version bears absolutely no relation to those initial screenshots, instead maintaining much stronger links to the original modification Team Fortress Classic, with a strong glossy coat of The Incredibles style graphics and an uncut, Columbian-strength injection of humour.