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A Mind @ Play

The Numerati: How they’ll get my number and yours

The Numerati: How they’ll get my number and yours

The Numerati
Recent springs and bounds in technology have opened the floodgates to a wealth of information that once required millions of man-hours to collect, collate, evaluate and assess, if indeed it ever happened at all. Now all of that can be handled, stored and processed by computers, constantly being fed by millions of users who are often happy to give up snippets of their information for the tiniest of benefits. But what hidden potentials lie waiting among those mountains of bits and bytes? And who are the people forging the algorithms to find those golden nuggets?
4 minutes to read

Uncommon People: Resistance, Rebellion and Jazz

Uncommon People is a collection of Eric Hobsbawm’s essays spanning the majority of his long career, from the 1950s to the mid-1990s. It brings together a wide range of topics, collected under four headings: The Radical Tradition, Country People, Contemporary History and Jazz.

Under “The Radical Tradition”, there are essays addressing Thomas Paine, the Luddites, the radicalism of shoemakers, the difference between labour traditions in France and Britain, the development of a distinctive working class culture, the skilled manual wage worker in Victorian moral frameworks, the iconography of male and female representations in labour movements, the origins and history of May Day as a working class celebration, the relationship between socialism and the avant-garde, and Labour Party stalwart Harold Laski.

3 minutes to read

Lord of the Rings: Conflict at the Carrock

Conflict at the Carrock

Second in the Shadows of Mirkwood series of adventure packs, Conflict at the Carrock packs a serious punch, with a difficulty rating of 7 (the same as the final adventure in the original set). Where The Hunt for Gollum sees players dealing with a very location-heavy deck, this time round the focus is very much on the fighting, culminating in a tense battle, as four trolls challenge the heroes.

3 minutes to read

The Lord of the Rings: The Card Game

If you’re interested in cooperative games, Lord of the Rings: LCG is an involving card-based game designed for 2 players, but also playable solo or with up to four. This core set includes all you need for two players to get started, with three adventures of increasing difficulty for the players to overcome. The term ’living card game’ basically means that the story continues in various expansion sets, so this game has plenty of longevity if you enjoy it.

For those not familiar with this type of game, the fundamentals are fairly simple. Each player chooses up to 3 heroes to play with from a selection, and builds themselves a deck out of the appropriate cards (preset decks are suggested for the first time out). During the game, the heroes generate ‘resources’ with which to pay for bringing cards from their decks into the game, such as extra allies to fight with, weapons and armour for their heroes, or beneficial event cards. Meanwhile, the adventure also comprises a deck of cards, which contains enemies for the heroes to fight, locations for them to explore, and nasty events which can bring tears to their eyes. In each round, players may gain resources, pay for cards from their hands, tackle the adventure, travel to a new location, parry attacks from enemies, and retaliate.

6 minutes to read

Exorcising Hitler: The Occupation and Denazification of Germany

The period in German history following the Second World War is probably one of the most neglected in terms of popular history, far overshadowed by the war itself and frequently overlooked as a mere footnote to the origins of the Cold War. Yet the fascinating question remains as to why the peace following the First World War contributed to the beginnings of the Second, whilst the policies following the latter led to one of the longest periods of peace on the continent.
4 minutes to read

Selling Hitler: The Story of the Hitler Diaries

In Selling Hitler Robert Harris has provided an enthralling, blow-by-blow account of one of the most infamous hoaxes in history, the alleged discovery of the Hitler diaries. A potentially convoluted plot with many actors, Harris has done a remarkable job in organising the story in a comprehensible manner, and in so doing has simultaneously written a turn-paging piece of investigative journalism, full of interesting nuggets and occasionally humourous asides.
4 minutes to read